Main Menu. I designed the interface and added all elements inside UMG, including transitions, interactions, implemented sound feedback and the achievement pop-up. Background art and animation done by Ian Boly, sound and music by Jomar Marrero
Intro sequence for when players load into each stage. Animated inside Unreal with UMG and Blueprints.
Game HUD (work in progress) showcasing animations I implemented for some of the UI elements.
All UI animation done inside Unreal Engine 5 using UMG, materials and blueprints.