TransmuTowers - User Interface

Initial design for the Augments feature of the game in Photoshop

Initial design for the Augments feature of the game in Photoshop

Initial MainMenu design and sketch for the background art

Initial MainMenu design and sketch for the background art

Final MainMenu design. Background art by Ian Boly

Final MainMenu design. Background art by Ian Boly

MainMenu setup in UE5 and how it was structured using UMG.

MainMenu setup in UE5 and how it was structured using UMG.

Exploration of the button and border styles

Exploration of the button and border styles

Visual Novel design

Visual Novel design

Initial design for the Upgrades menu

Initial design for the Upgrades menu

Early version of the HUD

Early version of the HUD

TransmuTowers - User Interface

Early concept art for the game's UI and visual elements